Deep Report: Zombie Wars Invasion – Installments & Tutorials

: Understanding the "Scrap" versus "Energy" economy. Scrap is for building; Energy is for active abilities.

: "Barricade Logic" – Players must learn to funnel zombies into "kill zones" using environment-specific obstacles. Installment 2: Frostbite (Arctic Frontier) Focus : Environmental hazards.

: Hacking mechanics. Players can temporarily turn robotic "cyber-zombies" against their own swarm. 3. Core Tutorial Modules