World Of Darkness: Mage - The Ascension -

A group of mystics, traditional sorcerers, and shamanic practitioners trying to preserve magic and wonder in the world.

The game revolves around a conflict over the future of human belief, primarily between two major factions. World of Darkness: Mage - The Ascension

Mages use "spheres" (nine areas of influence) and a focus (personalized rituals, tools, or technology) to produce magical effects. Key Factions: The War for Truth A group of mystics, traditional sorcerers, and shamanic

Represents a Mage’s level of enlightenment and magical skill, typically rated on a scale of one to ten. A group of mystics

The 9 areas of magical influence (Forces, Life, Matter, Mind, Prime, Entropy, Correspondence, Spirit, Time). Themes and Style Mage defenses - Onyx Path Forums

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