class Player: def __init__(self, name, major, personality_traits): self.name = name self.major = major self.personality_traits = personality_traits self.sanity = 100 self.happiness = 100
def add_player(self, player): self.players.append(player)
Assignments are timed challenges that require problem-solving and critical thinking. Players have a limited amount of time to complete each assignment, and their performance depends on their skills, personality traits, and decision-making. University of Problems [v1.1.0 Basic]
university = University() player = Player("John", "Computer Science", ["Ambitious", "Perfectionist"]) university.add_player(player)
def attend_class(self, class_type): if class_type == "lecture": self.take_notes() elif class_type == "lab": self.complete_lab_challenge() class Player: def __init__(self
def complete_lab_challenge(self): # Simulate completing a lab challenge pass
def add_class(self, class_type): self.classes.append(class_type) class_type): self.classes.append(class_type) import random
import random