: The v1.1.0 update introduced a dual analog "free camera," allowing players to rotate the view with the right stick for the first time in the original engine's history.
The most recent "v1.1" is the update for , a native PC port created by the developer Wiseguy. This version uses the original N64 file set but recompiles it for modern hardware. The Legend of Zelda: Majora’s Mask Update v1.1 ...
: In v1.0, talking to Tatl caused the camera to zoom directly into Link’s face (similar to Navi in Ocarina of Time ); in v1.1, the camera was adjusted to stay at a distance. It also fixed a bug where players could not move the camera while standing on the walls of the Deku Palace. : The v1
When Majora’s Mask 3D launched in February 2015, Nintendo released an official v1.1 patch via the eShop to address several gameplay-hampering bugs. : In v1
: Version 1.1 fixed an issue where the Clock Town music would continue playing through the night after using the Song of Double Time. Additionally, the Pirates' Fortress, which was silent at night in v1.0, received its proper background music.
: The most famous fix addressed a bug in the Honey & Darling minigame that could cause Link to lose his sword or permanently assign the Ocarina to the B-button slot.