Sid-meiers-civilization-vi-persia-and-macedon-civilization-and-scenario-pack Today
Persia is designed as a "cultural and economic powerhouse" capable of sudden, aggressive expansion.
The for Sid Meier's Civilization VI introduces two powerhouse civilizations, Persia and Macedon , alongside the challenging "Conquests of Alexander" scenario . Persia (Led by Cyrus the Great) Persia is designed as a "cultural and economic
Units gain +2 Movement for 10 turns after declaring a Surprise War . This also reduces diplomatic penalties (Grievances) by 33%. This also reduces diplomatic penalties (Grievances) by 33%
Grants a free Trade Route with the Political Philosophy civic. Internal trade routes provide extra +2 Gold and +1 Culture . Unique Features: Unique Features: A Swordsman replacement that has a
A Swordsman replacement that has a ranged attack and high melee defense, making it lethal for city sieges.
Provides Culture, Gold, and Appeal. Yields increase with adjacent Districts and as you progress through the Tech and Civic trees.