: Use screen shakes, sound effects (SFX), and "hit markers" to make every slap feel satisfying.
: Ensure the most powerful gloves can be earned through gameplay.
Create a central "Glove Room" where players can physically walk to pick up items.
If you are scripting a glove system in Luau, your architecture should focus on three main pillars: 1. Data Store Integration Track or Wins as the primary currency. Save which gloves the player has unlocked permanently. 2. The Hitbox Logic Use Touched events or RaycastHitbox modules for accuracy. Implement a "Cooldown" (Debounce) to prevent spamming.
If you'd like to dive deeper into building this, let me know:

