| Âíèìàíèå! ôîðóì ïåðååõàë. Îáúåäèíåíèå äîáðîâîëüíûõ ñïàñàòåëåé ÝÊÑÒÐÅÌÓÌ |
| Ýòî àðõèâíàÿ êîïèÿ ôîðóìà. Ñ 24 àâãóñòà 2014 ãîäà ôîðóì ïåðååõàë íà forum.extremum.org |
| Âíèìàíèå! ôîðóì ïåðååõàë. Îáúåäèíåíèå äîáðîâîëüíûõ ñïàñàòåëåé ÝÊÑÒÐÅÌÓÌ |
| Ýòî àðõèâíàÿ êîïèÿ ôîðóìà. Ñ 24 àâãóñòà 2014 ãîäà ôîðóì ïåðååõàë íà forum.extremum.org |
| Âíèìàíèå! ôîðóì ïåðååõàë. Îáúåäèíåíèå äîáðîâîëüíûõ ñïàñàòåëåé ÝÊÑÒÐÅÌÓÌ |
| Âû õîòèòå îòðåàãèðîâàòü íà ýòîò ïîñò ? Ñîçäàéòå àêêàóíò âñåãî â íåñêîëüêî êëèêîâ èëè âîéäèòå íà ôîðóì. |
Resources.assets May 202611 Sept 2017 — So far I understand it like this: * Resources: A way of referencing assets by filename instead of GUID rerefences (the normal way) Unity Discussions Assets, Resources and AssetBundles - Unity Learn While the system is convenient, it is often considered a "double-edged sword" by developers. resources.assets Everything in the Resources folder is included in your build, regardless of whether it’s actually used in a scene. 11 Sept 2017 — So far I understand In the world of , resources.assets is a critical system file generated during the build process. It serves as a container for all assets placed within folders named "Resources" in your project. 1. What is resources.assets ? It serves as a container for all assets You can load any asset dynamically via script without needing to set up complex references in the Inspector. You cannot easily update individual assets within this file via a CDN; any change requires a full rebuild and redeployment. 3. How to Extract or Edit resources.assets |