Manty_inventory.rar [FAST]
Use a 2D array int[width, height] to track occupied slots. When a player moves an item, the controller checks if the target slots are 0 (empty).
Uses ScriptableObjects or JSON files to define item properties (ID, name, weight, dimensions, and rarity). manty_inventory.rar
A real-time calculation of total weight compared to Manty’s strength stat, triggering movement penalties if exceeded. 3. Implementation Steps Developing this feature requires a structured approach: Define the Item Schema: Create a base class for all items. Use a 2D array int[width, height] to track occupied slots
Right-clicking items opens a sub-menu (Equip, Consume, Dismantle, or Drop). Use a 2D array int[width
A "tidy" button that uses a packing algorithm to reorganize items and maximize free space.