Some users on PCGamingWiki reported that video setting changes might not save correctly in the main menu; it is recommended to use the in-game menu instead.
Players noted that a 60 FPS cap sometimes introduced stuttering. A common workaround involves setting the desktop refresh rate to 60Hz manually.
Fixed a specific crash at the 1600x900 resolution during the briefing room cutscene. Corrected the brightness settings. LEGO.City.Undercover.Update.2.rar
Fixed a bug where using the "chicken glide" ability could cause the character model to fold into itself.
Resolved an issue where changing resolution from 1080p to 720p caused the UI to misalign.
Lego.city.undercover.update.2.rar Direct
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Some users on PCGamingWiki reported that video setting changes might not save correctly in the main menu; it is recommended to use the in-game menu instead.
Players noted that a 60 FPS cap sometimes introduced stuttering. A common workaround involves setting the desktop refresh rate to 60Hz manually.
Fixed a specific crash at the 1600x900 resolution during the briefing room cutscene. Corrected the brightness settings.
Fixed a bug where using the "chicken glide" ability could cause the character model to fold into itself.
Misaligned stud icons at Vehicle call-in points, Helipads, and Disguise Booths were fixed.
For users experiencing broken intro videos, external tools like DXVK have been used to provide workarounds for these legacy engine issues.
Lego City Undercover patch is out and it's 479MB : r/NintendoSwitch
Resolved an issue where changing resolution from 1080p to 720p caused the UI to misalign.