Hillside [v0.12] May 2026

: A random map generation system was added featuring three distinct terrain types:

The update, shared by the developer in late 2019, introduced several significant mechanics to the game, focusing on structural durability and resource management. Key Gameplay Updates

: Indestructible obstacles that block all movement. Water : Blocks movement but allows lasers to pass through. Ore : Does not impede movement and can be mined. Hillside [v0.12]

: Walls have been made more durable. Instead of being destroyed instantly upon impact, they now transition into a damaged wall state.

: Ore must now be mined either manually (by being adjacent to the tile) or via mines , which must be built directly on ore terrain. : A random map generation system was added

: Players can now manually extract resources when positioned next to ore.

: The developer introduced a new color palette and improved the rendering of reflecting and splitting lasers , providing more visual feedback for complex setups. New Actions Ore : Does not impede movement and can be mined

: Placing buildings now consumes a turn, though placing reflectors remains a free action.