: A HUD indicator that highlights which enemies can be killed simultaneously by a squad without waking others, taking the guesswork out of coordinated melee strikes.
: A "wall-hack" style overlay that labels unopened lockers and crates with their contents (e.g., Ammo, Tool Refill, Medipack), helping the team prioritize rooms based on actual needs.
This feature would enhance a player's ability to navigate the game's high-stakes stealth mechanics by providing real-time data that the standard UI hides.