2 | Gamemaker: Studio Course Level

Local variables use the var keyword and are discarded after the script ends. B

Layers refer to specific named editor layers; Depth uses a numeric Z-axis value. Efficiency

B) To share code and events from a "Parent" to multiple "Child" objects. C) To increase the resolution of a sprite. D) To delete multiple objects at once. GameMaker: Studio Course Level 2

Why should the "Take Damage" code be placed in the obj_enemy_parent rather than in each individual enemy object?

A) To make one object follow another on screen. Local variables use the var keyword and are

Explain the difference between instance_create_layer and instance_create_depth .

A) Folders B) Directories C) Bundles Part 2: GML Scripting & Logic (Short Answer) C) To increase the resolution of a sprite

GameMaker uses Groups to organize sprites and objects into subfolders like "Level 1" or "Level 2". if keyboard_check(vk_right) { x += 5; } Standard conditional movement logic. 5 Layer vs Depth