Game Dev Story -

Triggered at roughly 80% completion; a sound engineer handles the audio.

Critics rate your game out of 40. Scoring 32 or higher inducts your game into the Hall of Fame. Essential Strategy Tips

Running your studio involves a recurring cycle of setup, development, and release:

A writer or staff with high scenario stats drafts the initial concept.

Triggered at roughly 40% completion; you assign a designer to create the visual style.

After development hits 100%, staff fix bugs. Skipping this saves time but hurts long-term scores and sales.

Каталог каналов Новое Каналы в закладках Мои каналы Поиск постов Рекламные посты
Инструменты
Мониторинг Новое Детальная статистика Анализ аудитории Telegraph-статьи Бот аналитики
Полезная информация
Инструкция Telemetr Документация к API Чат Telemetr
Полезные сервисы
Защита от накрутки Создать своего бота Продать/Купить канал Монетизация

Triggered at roughly 80% completion; a sound engineer handles the audio.

Critics rate your game out of 40. Scoring 32 or higher inducts your game into the Hall of Fame. Essential Strategy Tips

Running your studio involves a recurring cycle of setup, development, and release: Game Dev Story

A writer or staff with high scenario stats drafts the initial concept.

Triggered at roughly 40% completion; you assign a designer to create the visual style. Triggered at roughly 80% completion; a sound engineer

After development hits 100%, staff fix bugs. Skipping this saves time but hurts long-term scores and sales.