When looking into or developing features for , specifically for older versions like v0.7.x or v0.8.x , you'll primarily be interacting with the game's internal file structure and configuration files. 📁 Core File Locations
The game supports adding custom assets, but core logical features are often hardcoded. The Ultimate Guide to Workers and Resources Building Editor File: Workers.and.Resources.Soviet.Republic.v0....
: The config.ini file in media_soviet allows you to manually adjust resolution and windowed mode if the launcher fails. 🛠️ Feature Development & Modding Basics When looking into or developing features for ,