: The game was a "bullet point list of next-gen features" upon release, featuring impressive water effects, 1-kilometer view distances, and dynamic lighting.
: The lack of a quick-save feature is a major point of frustration, especially given the high difficulty and frequent deaths.
: Unlike many shooters of its era, Far Cry allows you to approach outposts from multiple angles. You can use binoculars to tag enemies, sneak through dense foliage with a silenced weapon, or go in "guns blazing" with ATVs and speedboats.
: The game was a "bullet point list of next-gen features" upon release, featuring impressive water effects, 1-kilometer view distances, and dynamic lighting.
: The lack of a quick-save feature is a major point of frustration, especially given the high difficulty and frequent deaths.
: Unlike many shooters of its era, Far Cry allows you to approach outposts from multiple angles. You can use binoculars to tag enemies, sneak through dense foliage with a silenced weapon, or go in "guns blazing" with ATVs and speedboats.