: Includes a non-combat suite for NPCs and exploration, featuring breathing, weight-shifting, and interaction gestures like talking and environment pickups.
: Supports Root Motion for precise movement tracking and uses the Mecanim Humanoid configuration, making it easy to swap in your own character models. Download File RPG Character Mecanim Animation P...
: Ensure your model is set to Humanoid in the FBX import settings. : Includes a non-combat suite for NPCs and
: Features dedicated animation sets for various weapon types such as 2-handed swords, bows, pistols, and unarmed combat. and unarmed combat.