: Players explore crime scenes in a first-person point-and-click style, interviewing witnesses and using Aiba’s special vision modes (X-ray, thermal) to uncover clues.
: Players have 6 minutes to navigate these surreal dreamscapes. Time only moves when the player interacts with objects.
: The flowchart allows players to jump directly to any unlocked scene, removing the need for tedious replaying or manual save management. Technical and Artistic Design
: Critical choices made within the Somnium sections lead to different story branches and endings.