[v1.1.9] | 18titans
: Implement a day/night cycle or a "Stamina" system that limits how many actions a player can take per day, adding a layer of strategy to their progress. Quality of Life (QoL) Improvements
: Develop a shop and inventory system where players can purchase gifts for characters to boost rapport or unlock special outfits. 18Titans [v1.1.9]
: Add a dedicated menu to replay unlocked CGs (Computer Graphics) and animations without needing to play through the story again. : Implement a day/night cycle or a "Stamina"
: Add a visible "Affection Meter" or relationship status screen that updates based on player dialogue choices, determining which scenes or endings are accessible. 18Titans [v1.1.9]
![18Titans [v1.1.9]](http://www.chricchio.com/wp-content/uploads/cover_wiilove-80x80.jpg)
![18Titans [v1.1.9]](http://www.chricchio.com/wp-content/uploads/malecharacter_still01-80x80.jpg)